@startuml
sprite $angellist [48x48/16] {
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000000000000000000000000000000000000000000000000
00000000000000006BC50000000000000000000000000000
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0000000000000000EFF000DFF307FFA004FFC00000000000
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00000000000000004FFB002FFE2FFE000FFF100000000000
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000000000000000000014677641000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_ANGELLIST(_alias) ENTITY(rectangle,black,angellist,_alias,FA6 ANGELLIST)
!define FA6_ANGELLIST(_alias, _label) ENTITY(rectangle,black,angellist,_label, _alias,FA6 ANGELLIST)
!define FA6_ANGELLIST(_alias, _label, _shape) ENTITY(_shape,black,angellist,_label, _alias,FA6 ANGELLIST)
!define FA6_ANGELLIST(_alias, _label, _shape, _color) ENTITY(_shape,_color,angellist,_label, _alias,FA6 ANGELLIST)
skinparam folderBackgroundColor<<FA6 ANGELLIST>> White
@enduml